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"Phantom" - Character Portrait & Design Journey

Originally having been inspired by the 2009 hit game MW2's Ghost I wanted to create a character roughly based off of him but set in my own world where sci-fi elements and fantasy are mixed and super soldiers and misfits are waging wars on the elvish kingdoms or any magic wielders who would pose as a threat to the united military nation of the Arsenal.
For quite a long time Phantom was put on a shelf gathering dust since I was not comfortable with working with male anatomy or more rough facial structures but as part of my most recent practice series I have started to make portrait of all of my male original characters while I simultaneously tweaked their designs as well. I can already feel the positive impact it had on my improvement and journey and I can't wait to return to this character and give him a proper outfit concept sheet.

Focusing on improving my shortcomings I'm currently focusing on character portraits and redesigns/tweaks. "Phantom" is an original character I have been sleeping on since 2019 and I finally updated his facial features, this man means business.

Focusing on improving my shortcomings I'm currently focusing on character portraits and redesigns/tweaks. "Phantom" is an original character I have been sleeping on since 2019 and I finally updated his facial features, this man means business.

Generic outfit and hair concept from 2022, so the mysterious soldier would better get by in a world where it is machine vs magic and elves are highly disliked by the military union named Arsenal.

Generic outfit and hair concept from 2022, so the mysterious soldier would better get by in a world where it is machine vs magic and elves are highly disliked by the military union named Arsenal.

All of these are quick 2022 sketches I will use as bases for the upcoming tweaks in the near future.

All of these are quick 2022 sketches I will use as bases for the upcoming tweaks in the near future.

Early rework attempt from 2021, I knew I did not want to keep the short haired version but I did not like this enough either to be used for more artworks, hence he was put on a "to be reworked" shelf for almost a year.

Early rework attempt from 2021, I knew I did not want to keep the short haired version but I did not like this enough either to be used for more artworks, hence he was put on a "to be reworked" shelf for almost a year.

2019: I could not find the concept art for his original appearance, but I knew I absolutely despised this and wanted to stray further from my original inspiration of 2009 MW2's Ghost and start adding my own flavours.

2019: I could not find the concept art for his original appearance, but I knew I absolutely despised this and wanted to stray further from my original inspiration of 2009 MW2's Ghost and start adding my own flavours.